Dive into the adrenaline-pumping action of Heroine Rumble 2, a thrilling versus battle game that taps into your primal instincts. Customize your character with a plethora of outfits and master over 70 unique grab positions. Crush your adversaries with brute strength or employ strategic tactics like bondage and traps to dominate. Showcase your creativity with import/export character cards and engage in epic battles, from intense 1v1s to multiplayer mayhem against AI. Challenge your partner in local multiplayer or delve into endless possibilities with modding support. Get ready to unleash your competitive edge in this electrifying adult adventure!
Installation: Extract, Run and Enjoy!
Developer: Enlit3d
Censored: No
Version: 0.32
Language: English
Genre: 3D Game, 3DCG, Animated, BDSM, Big Ass, Big Tits, Character Creation, Combat, Female Domination, Female Protagonist, Fighting, Furry, Futa Protagonist, Futa/Trans, Groping, Group Sex, Lesbian, Male Domination, Masturbation, Monster Girl, Multiple Protagonist, Oral Sex, Sex Toys, sexual harastment, Teasing, Vaginal Sex, Wrestling
v0.32
- Added 2 new outfit sets: “witch_dress” and “light_armor”, they come in multiple pieces, can be mix and matched and customizable
- Added new sport-themed outfit pieces: “croptop_female”, “highrise_leggings_barefeet_female”, “highrise_leggings_female”, “casual_shoes_female”, “loose_tshirt_female”, “sport_shorts_female”, “tanktop_female” and “casual_shorts_female”
- Added 2 new outfit slots: “COAT_TOP” and “COAT_BOTTOM”
- Added experimental feature on the “witch_dress_skirt” to only collide with leg and waist colliders
- implemented the grab QTE system that was voted for
- press and hold ATTACK/SPECIAL/GUARD to start incrementing the bar
- release the button to test against the yellow zone
- if failed, reset progress to 0%
- if successful, set progress to 100%
- can hold it all the way to end for the same previous behavior
- bar increment speed no longer linear(constant) as there was a comment that would be too easy
- hitting reversal sweet spot zone gives 100% reversal chance (maybe change this later)
- Added (optional) reaction dialogue voice over (as in sound, audio) customization
- Added new “female_voice1” voice id that includes reaction dialogues with voice overs
- To test out the voice over system, newly randomly generated characters have a considerably higher chance to get “female_voice1” compared to the rest
- .effects .PlaySound can now use new .audioFile to directly play sound from file instead of requiring to define a new sound id via sounds_xxx.json first.
- Added announcer voice lines
- Added ding ding ding sound effect on pin
- Added sound effect when using Signature grabs
- Default character dialogue lines now no longer gets selected if the character has at least a single custom reaction dialogue trigger.
- Inserting new custom reaction dialogue trigger now only copies up to 3 random default lines in instead of all
- Custom voice customization now use audio file path instead of sound id as well
- Added new Dresser feature: outfit preview tab that allows you to see what the outfit looks like when damaged
- the thresholds, 100%,50%,0% are dynamically generated based on the outfits you are wearing
- Added “Random Outfit Folder” and “Random Cards Folder” buttons in Import Export tab to (maybe create) and open the special folders in File Explorer.
- Added new fame rank, “Renowned” and “Famous” that unlocks even higher level opponents
- Fixed issues with “corrupt_pg_magical” not transitioning properly
- Fixed the pp growing “animation” during “corrupt_pg_magical_finish” not working
- Embarrassed character now have their own attack when embarrassed: “embarrassed_shy_attack”, this attack is meant to be crappy
- Random character now have their n*pp*e color influenced by their skin color
- Random character randomized grab choices are now influenced by whether they have PP or not
- Fixed grab reversals being possible on Signature Grabs
- Fixed Signature Grab properties being reset after grab transitions
- Removed the Signature Grab auto execute at <35% max health
- Signature Grab now has effectively a x4 damage multiplier instead of x2.5 before
- Grab QTE sweetspot is now easier
- Added dump file creation when failing to save to help identity potential issues with saving
- Parry window reduced to 150ms from 250ms
- Parry now uses all user stamina
- Renamed AdjustableSlot Id “band_thigh_L” to “band_thigh_l” to fix naming inconsistency
- Fixed grab “ff_side_mount_finger_v” target feet being posed too low into the ground
- Reduced the sound volume of “vibration_vroom” sound
- Custom Pose selection can now always select PARTNERED_ANIMATION grab type
- Fixed applying rope and other restraints to characters with weapon equipped not blocking their auto attacks properly
- Randomly selected color is now more likely to be more saturated
- Increased the lighting intensity in outfit icon generation and preview
- Fixed the “punish_powerbomb” grab playing animation too quickly
- random_char_cards criteria changed to exp spent on level ups instead of total exp accumulated
Modding:
- GrabDatas .descript is now displayed on the grab info hover-ui.
- Added game_config_xxx.json file (example in /data/_versusmode/) for editing some previously hardcoded variables, including damage of individual grab types
- Added GrabData .damageReceivedMultiplier for .victim and each .attackers
- Support Developer Of This Game On
- Patreon
- Itch.io
- X (Twitter)
Download For Windows PC
Editor's Rating
This review is based on author’s perspective and actual experience may differ on individual’s own preferences.
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