“Desert Stalker” is set in a post-apocalyptic Egypt, and players take on the role of a desert stalker—a free warrior navigating the dunes and ruined cities of a future world. The protagonist engages in activities such as raiding old tombs, fighting raiders, and scavenging artifacts, which are valuable in the home city of “Zeta.” The game is described as a reasonably open-world point-and-click novel with RPG elements, emphasizing choices that influence the narrative.
Game Features:
Post-Apocalyptic Setting: The game is set in a post-apocalyptic version of Egypt, suggesting a world that has experienced significant destruction and upheaval. This setting can contribute to a unique and challenging environment for the player.
Desert Stalker Protagonist: Players assume the role of a desert stalker, a free warrior who roams the deserts and cities. The character’s activities include raiding tombs, engaging in combat, and scavenging artifacts. The term “desert stalker” implies a self-reliant and resourceful individual surviving in harsh conditions.
Open-World Exploration: The game is described as reasonably open-world, allowing players to explore different locations such as the home, the city (“Zeta”), and areas outside of it. This open-world aspect suggests freedom in choosing where to go and what activities to engage in.
Point-and-Click Novel with RPG Elements: The gameplay is a blend of a point-and-click novel with RPG (Role-Playing Game) elements. Point-and-click gameplay typically involves interacting with the environment by clicking on objects or making choices, while RPG elements may include character development, decision-making, and the impact of choices on the storyline.
Choices Matter: The narrative emphasizes that the choices made by the player have an impact. This implies that decisions made during gameplay will influence the direction of the story, potentially leading to different outcomes.
Scenes at Home: The game includes scenes at the protagonist’s home, where the character’s wife and daughters live. This aspect may introduce personal and familial dynamics into the narrative.
Installation: Extract, Run and Enjoy!
Developer: ZetanDS
Censored: No
Version: 0.19.0 Beta
Language: English
Genre:3DCG, point & click, male protagonist, female protagonist, RPG, adventure, postapocalyptic, male domination, female domination, incest, graphic violence, humiliation, gore, exhibitionism, harem, slavery, horror, BDSM, sadism, masochism, urination, big tits, small tits
v0.19.0 Beta
New content (~1,600 renders):
– A new big event chain where Shani & the MC go on a mission together, consisting of 6 parts
– Asha as a post-raid reward
– Shani / MC in the bathroom
– Kyra at the watchtower
– Solo Fairy living room scene (only for good / neutral path)
– Solo Kateryna living room scene
– Chili at the gym
Reworks (~100 renders):
– d5f (Decayed) first part
– d4d (Taliah)
Minor changes / Bugfixes:
– Added one animation in d5e
– Added 2 small animations in Zahra’s introduction
– Added one animation when meeting Chili for the first time in d17a
– Added render variations for Fairy / Kateryna in d18b
– Added a no-blood version for Lirah’s Duty path penetration scene
– Added some render angles during the sex scene with the prostitute in the raider settlement
– Removed inactive living room options to prevent confusion
– Changed “Foreign Affairs” replay label
– Fixed Zahra’s variations in Emilia intro
– Fixed a few instances of dialogue where Ain’s name was hardcoded
– Fixed a replay issue in “Alley Adventures” where choosing to not do anything would exit to the main menu
– Fixed an incorrect hint for Fairy’s scene in Decayed
– Fixed some variation conditions in Emilia/Fairy wake-up scene
– Fixed a missing event flag from d18f
– Fixed various renders throughout the game
– Updated the world map and the raider settlement overview to properly reflect the chosen paths
– Redesigned Savana slightly with unique traits reflecting her character and profession, making her a bit more distinct from other characters in the game
To avoid potential issues, always unpack new full releases to their own folder and do not overwrite old ones.
Download For Windows / Linux
Download For Mac (v0.18.2)
Download For Android (v0.18.2)
- swipe down to hide the ui
- swipe left to roll back
- swipe right to start skipping of text
- swipe 2x left&right to open the game menu
- swipe up&down to toggle a small window with memory usage information
- longpress the save file thumbnail in the save/load screen to delete this slot
Walkthrough, Multi-Mod & Gallery Unlocker
Features:
This mod adds an in-game walkthrough that highlights dialogue options that give points and lead to the best scenes.
Installation:
Features:
This mod Unlocks all available scenes in the Gallery.
Installation:
PC: Unzip the mod and place the game folder inside the folder called “DesertStalker-0.06-pc”. Overwrite files if required.
Features:
– All compatible animations have been interpolated to a framerate of 60 fps using deep learning processes
– In addition to a higher framerate, all animations have been re-encoded with optimized parameters that provide minor visuals enhancements such as : less compression artificats due to VP9 encoding, less video noise and a relatively small file size
Installation:
1) From the mod folder, copy the folder “game” into the game’s directory
2) Confirm overwrite when asked
3) Enjoy
Compatibility
Futures updates : YES
Windows, MAC, UNIX : YES
Other mods : YES (as long animations filenames or game folder tree are not edited)
Troubleshooting
Ren’py should handle well 60 fps animations and this mod isn’t much more ressources demanding than the native game
However, you may experience stuttering/lag if your PC struggle to decode 60fps videos
what you can do to reduce stuttering (not 100% effective):
– disable v-sync in your graphic card settings : https://www.techsupportall.com/what-is-vsync-and-how-to-turn-it-on-and-off/
– force the ANGLE2 renderer in ren’py : (Shift+G in game -> set another renderer)
– otherwise get a PC with a decent CPU/GPU
Editor's Rating
This review is based on author’s perspective and actual experience may differ on individual’s own preferences.
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